Home > Uncategorized > Bigfoot and grues.

Bigfoot and grues.


Well, I spilled the beans to my mom as to what the present was, so I can post freely. I asked her to try these on, and while she does have wide feet like me, these looked a little too wide to my eye. They’re probably okay across the ball of the foot, but they need to be narrower further back on the foot. So I have put in a lifeline, pictured to the right, and am about to rip back to that point and do a slight decrease. These felt okay on me, but my mom’s a full size smaller than I am. It’ll be interesting to see what effect a different number of stitches will have on the pooling that’s starting to show up. I’m betting it’ll be more pronounced, but whatcha gonna do, eh? We’ll see.

On a totally geeky note, while I was in Myrtle Beach, I found The Living Room, a little coffee shop/used book store that made a great cuppa joe. I looked at the shelves while I was waiting for my coffee, and saw something that made me laugh out loud – I had to have it!


Holy moly! I didn’t even know they made these!
I remember playing Zork from Infocom in college on my Mac Plus. Ah, those were the days. I loved all those Infocom games. It’s a straight line from these single-player text games to my involvement with Dragonrealms. I once got so stuck on an Infocom gagme that I had to call the eighth grade little brother of a dorm-mate I barely knew to try to get tips on a particularly tough puzzle. He totally understood why this strange 20-year-old college girl was calling him, as any good geek would.

And like most grownups of my age, I remember “choose your own adventure” type books where you’d select one of two outcomes and turn to the page for that outcome to continue the story. I just had no idea that the two had come together in this happy congruence. And written by Steve Meretzky, no less!

This may not mean anything to anyone, but boy, those Infocom games will always have a special place in my heart. A special place in my closet, too – I still have the original Infocom games in their packaging, complete with the peril-sensitive sunglasses in Hitchhiker’s Guide to the Galaxy which is now available to play online.

By the way, the original Zork text-based adventure games are available for download here if you’re in the mood for a trip down memory lane.

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  1. June 22nd, 2006 at 22:17 | #1

    I loved Infocom games as well. My personal favorite was Planetfall, simply because it was just the right degree of challenging, with just enough humor to offset those frustrating moments when you get stuck. I was also a bit partial to the mystery games they did, just because they were fun to try to solve. I’m currently tinkering with “A Mind Forever Voyaging” right now, and it’s proving to be very…interesting.

  2. June 22nd, 2006 at 22:17 | #2

    I loved Infocom games as well. My personal favorite was Planetfall, simply because it was just the right degree of challenging, with just enough humor to offset those frustrating moments when you get stuck. I was also a bit partial to the mystery games they did, just because they were fun to try to solve. I’m currently tinkering with “A Mind Forever Voyaging” right now, and it’s proving to be very…interesting.

  3. June 23rd, 2006 at 02:47 | #3

    I looooved the choose-your-own-adventure books. I don’t recall actually having played Zork (though I had heard about it); I do remember playing Hitchhiker’s Guide, however, and Demon’s Forge (I think that’s what it was called?), which had still-picture type graphics for each “room”. I always got stuck at a particular part of that game, though. 🙁

  4. June 23rd, 2006 at 02:47 | #4

    I looooved the choose-your-own-adventure books. I don’t recall actually having played Zork (though I had heard about it); I do remember playing Hitchhiker’s Guide, however, and Demon’s Forge (I think that’s what it was called?), which had still-picture type graphics for each “room”. I always got stuck at a particular part of that game, though. 🙁

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